Laydyne

Retail & venues / WORKED EXAMPLE

Saturday checkout

See where Saturday shoppers wait: the staffed lanes or the self-checkout pod.

Free to open, edit and save a file. Pro to run your changes. Opening a project asks before replacing your current space.

Does steering shoppers to self-checkout, or faster scanning, shorten the Saturday queue, or only move it?

Who uses it
Supermarket managers and front-end (checkout) supervisors
How it can create value
Compare self-checkout shares and scanning times before changing the cashier schedule or buying kiosks, and see where the queue goes. Weigh each wait reduction against staff hours and kiosk cost; shorter queues alone do not establish extra sales.
Bring your site data
Arrivals by time of day, measured scanning, payment and bagging times, the share of shoppers who use self-checkout and the lanes staffed by hour. How shoppers really choose lanes, balk or switch needs observation before trusting queue lengths.
Turn a comparison into a business decision →
SAME EDITABLE PROJECT
Actual Laydyne 3D model: Saturday checkout
Saturday checkout1 level · 720 parts · synthetic layout

01 / SETUP

A model you can inspect.

Shoppers arrive at parked cars (poisson, 300 per hour for 36 minutes), walk in, visit 1–2 fresh departments and 2–4 aisles, then either take a free one of eight staffed lanes (counting shoppers already walking to one; in turn when several are free, else the lane with the fewest ahead, judged from the front aisle) or join the single line of the six-kiosk self-checkout pod, and walk back to the car they came in with their bags; a stock clerk brings three pallets to the aisles. Walking, service times and FIFO queues only: no crowd physics, balking, lane switching or sales.

Park → enter → fresh and aisles → choose a lane or the pod → scan and pay → bag → drive off

Change one thing

With the same shoppers, move the shares from 70/30 to 60/40 and 50/50, or cut the mean scanning time from 90 to 60 s.

Read the consequence

The queue at each lane and at the pod, mean wait and visit time: watch whether the queue shrinks or only moves to the pod. Purchases, balking, lane switching and physical crowding are not modelled.

View the starting inputs
Shoppers per hour
300
Share choosing staffed lanes (weight)
70
Share choosing self-checkout (weight)
30
Mean scanning time at a staffed lane (s)
90

Agent counts, routes and resource definitions are also saved in the project JSON.

02 / ACTUAL ENGINE OUTPUT

A reproducible starting result.

One run, seed 11. Observation window 60 minutes.

ScenarioCompletedMean waitMean cycleBlocked
Original scenario19357s13m 51s0

Waiting averages cover arrived jobs, including unfinished waits; cycle averages cover completed jobs only. These are synthetic calculations, not measured store performance, revenue or a safety assessment.

Engine, status and output notes

process-des-2.2.0. Status: Original scenario: completed. “Completed” is the engine run status; check the blocked column for unreachable jobs.

  • No engine warnings.

Engine inputs and saved comparisons stay with the downloaded project. Any limited trace affects playback details, not aggregate metrics.

03 / MAKE IT YOURS

Plan in 2D. Inspect in 3D. Keep the whole project.

  1. Open and adjust. Switch between 2D and 3D; edit a part, a floor or an input. Both views describe the same model.
  2. Connect your agent for free. Sign in, choose Connect AI and connect Codex or Claude Code. Ask it to inspect the example, edit the layout and check a route.
  3. Save a checkpoint. Export → Project JSON, or ask the agent to export the complete project. Import it later to restore floors, scenarios, saved comparisons and the selected view.
  4. Compare with Pro. Run an edited scenario or compare frozen options under the same demand. Pro also adds built-in AI and manual cloud saving.